4,000 humans of primarily Dejy blood.

At a Glance

Humanoids walk the streets with impunity, but they are few. Gnome or halfling visitors with Nanakary accents are just as rare. Giant stone buildings tower above the city, where people live and work in their shadow. The people of Dynaj ignore these monstrosities, paying them no heed.

A crumbling stone wall encircles the city. Iron gates to the west and north stand open, with creeping vines showing their disuse. A warm fog creeps inland from the Sea of the Dead. The folk of Dynaj do not welcome it; the fog means that soon a ship of some kind will wreck, sink, or simply lose its passengers without a trace. They call the fog Gythali or “Shroud” for good reason.


A council consisting of the head of each of the five clans runs the city-state whose ancestors originally settled the area. While two of the clans are sympathetic with the evil to the east, one clan adheres to the goal of one day turning the city into a bastion of good.

Presently, one council seat is open, having been vacated when its holder died of an accidental overdose of poison. Believing he was building up an immunity, Thekney Osh ingested a fatal level of poison that built up over the last seven years.


Dynaj is the nearest safe harbor for ships damaged in the whirlpools of the Sea of the Dead, which makes it attractive for mariners seeking to collect salvage rights and captains in need of repair as well. Despite the need, the city’s docks are barely adequate for the job. The shipwrights are mediocre, barely able to service a large seafaring ship. Many Reanaarian captains prefer to trust to fate over letting a Dynaj wright repair their ships.

Valuable exports include gold mined from the broken Khydoban Desert, beer (served at almost every table at every meal), their unique faience money (a glass piece worth 5 gp), and medicinal herbs taken from the hardy desert plants. The city imports foods, wines, and silver, which is always in short supply. Fine cloth is a valued commodity, but it is more common as a smuggled item than an honest import because of steep entry taxes on foreign cloth.


Bones of the Dead Eleven rsek